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AI Insights · Timothy · April 2024

Top 5 Hypercasual Games on iOS in Central America: Q1 2024

In Q1 2024, the top 5 hypercasual games on iOS in Central America showed varied performance in downloads, revenue, and active users, with some games seeing significant growth and others maintaining steady engagement.

Top 5 Hypercasual Games on iOS in Central America: Q1 2024

In Q1 2024, the hypercasual gaming market on iOS in Central America revealed interesting trends among the top 5 games, showcasing varied performance in downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights these trends and provides insights into user engagement and monetization.

Block Blast! from Hungry Studio saw fluctuating weekly downloads, starting at 34.5K in early January and peaking at 39.4K in the first week of February. However, by the end of March, downloads had declined to around 17K. Active users followed a similar trend, increasing from 120.9K to a peak of 153.8K in mid-February before settling at 116.4K by the end of the quarter.

Doorman Verify Neighbor Game, a new entrant from Abdul Rehman Al Oweis, experienced a surge in popularity shortly after its release. Weekly downloads soared to 226.5K in the week of March 18, with active users reaching 234.9K during the same period. By the last week of March, downloads had decreased to 44.2K, and active users had slightly dipped to 216.3K.

Bridge Race by SUPERSONIC STUDIOS LTD experienced mixed performance. Weekly downloads were highest at 29.5K in early January but dropped significantly mid-quarter before recovering to 18.1K by late March. Revenue peaked at $220 in the first week of January, then varied throughout the quarter, with a low of $49 in mid-February. Active users reflected this fluctuation, starting at 97.9K and ending at 72.4K.

QSWatermelon : Monkey Land from Han Song Ey Jo maintained a relatively steady presence. Weekly downloads began at 24.8K in January but gradually declined to 8.1K by the end of March. Active users remained consistent, hovering around 138K to 147K throughout the quarter, indicating strong user retention despite the drop in new downloads.

Build A Queen, another game from SUPERSONIC STUDIOS LTD, showed a more stable performance. Weekly downloads ranged from 10.3K to 23.5K, with a noticeable increase to 15K in early March. Active users increased steadily from 82.7K in January to 86.8K by the end of March, demonstrating consistent engagement.

For more detailed insights and data on these and other hypercasual games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024